Pair with Hero's Cape and you're at 400HP, have three Munkidori on the bench and a second Blissey ex and you can attach one dark energy, use the first Munki, use Blissey ex to move the energy to the next Munki, and the second Blissey to chain to the third Munki
The reason I would stick with Heavy Bone is because most Pokemon don't need 100 hp damage or more to be knocked out especially if they are Stage 1 or Basic Pokemon, I would rather hit 40 hp 3 times in a row then waste 3 turns on Bone Rush, but that is just me, I guess if you are facing a really strong Pokemon in regards to Hp I would probably use Bone Rush to try and put a big dent in your opponent's active Pokemon
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Commander damage can stack up very quickly and it can easily feel like you're picking on the player with the weakest defenses